turnmomentum turnhop turnmomentumhop

Description

By pressing jump while the turn counter is between 9 and 19, slugcat will hop, preserving the momentum from the dash-turn.

Notes

This move can be chained by momentumhopping to continue to gain momentum until the turn counter reaches 20 at which point it will reset to 0 on the next tick it’s updated and the speed gained from it is lost.

Performed from

turn, dashturn, turnstore

Allows for

turnstore

Chains to

momentumhop


Gifs

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