Description

The variable that is gained when turning around from a run while it is 11 or more.

Notes

The turn variable resets the tick after reaching 20 (i.e. when it would go to 21) and increments by 1 every tick while running and while the turn is active, changing direction or releasing horizontal directional inputs while grounded while standing/running clears the turn and gives the scug a decelerating force bringing it back to normal running speed almost immediately.

  • Certain tech can only be preformed at certain turn counts which are the following turnflip 0-8 by jumping turnjump 9-19 by jumping

Used by

dashturn, turnflip, turnjump, turnstore, turndrop


Gifs

Bulk