Description
When close to a corner, throwing a heavyitem towards the wall and pressing jump triggers a wallspring without any initial movement.
Notes
This only works for items which are thrown forward with force, i.e. rocks, spears, etc.
When close to a corner, throwing a heavyitem towards the wall and pressing jump triggers a wallspring without any initial movement.
This only works for items which are thrown forward with force, i.e. rocks, spears, etc.