Description
When close to a wall, including during wallslide, throwing a heavyitem towards the wall and pressing jump triggers a wallpounce without any initial movement.
Notes
This only works for items which are thrown forward with force, i.e. rocks, spears, etc.
The slugcat can be sliding down a wall with 0 horizontal speed and still triggering a throwpounce. This is because throwboost always boosts the slugcat’s speed to over 7.5, the threshold for triggering a wallpounce
If the slugcat is grounded when triggering a throwpounce, the throwpounce becomes a throwspring, which has different properties and is generally higher.