
Description
By inputting jump while on the ground, slugcat can jump 2 tiles into the air. This allows for scaling 4-tile-high walls using a ledgepullup.
Notes
Slugcat jumps 1 tick after the input is received, unlike with all other inputs.
It is possible to buffer this move by inputting jump within 5 ticks of reaching a canJump state (i.e. feet on the ground in standing state). The jump will occur as soon as this is reached, allowing the player to conserve most horizontal momentum.
Performed from
Allows for
Chains to
Gifs
Bulk









