Description

If a box worm is brought to a different room via a link, a freeze will occur when the room they started in (similar to an originroom, but does not require beeglitch) is unloaded. If the box worm is on the same screen as slugcat, a gamefreeze will occur. If it’s on a different screen, a graphicsfreeze will occur. Getting far enough away that the box worm unloads will usually result in a gamefreeze, and slugcat gets stuck in room transition pipes that would unload the room. In this state, forcing the room with the box worm to unload (devtools Q) will return the game to normal.

Notes

Performed from

Allows for

Chains to


Gifs

Bulk