Status: #partdone
Note Type: #move, #variant, jumptype, #alternate, turnstoredflip
Tags: #fundimentals, #intended

Jump

jump_header.gif

Description

By inputting jump while on the ground, slugcat can jump 2 tiles into the air. This allows for scaling 4-tile-high walls using a ledgepullup.

Notes

Slugcat jumps 1 frame after the input is received, unlike with all other inputs.

It is possible to buffer this move by inputting jump within 5 frames of reaching a canJump state (i.e. feet on the ground in standing state). The jump will occur as soon as this is reached, allowing the player to conserve most horizontal momentum.

Performed from

run

Allows for

Chains to


Gifs

Bulk