Status: #partdone
Note Type: #move, #variant, jumptype, #alternate, turnstoredflip
Tags: #fundimentals, #intended
Jump
Description
By inputting jump while on the ground, slugcat can jump 2 tiles into the air. This allows for scaling 4-tile-high walls using a ledgepullup.
Notes
Slugcat jumps 1 frame after the input is received, unlike with all other inputs.
It is possible to buffer this move by inputting jump within 5 frames of reaching a canJump state (i.e. feet on the ground in standing state). The jump will occur as soon as this is reached, allowing the player to conserve most horizontal momentum.