Status: #partdone
Note Type: #lists
Tags: #score
Passages
Passages are in-game objectives that can be completed during a playthrough of Rain World. Normally, completing a Passage gives a slugcat the ability to travel instantly to any shelter, but in Hunter Mode, each Passage works as a score multiplier instead.
There are a total of ten passages that can be obtained.
Survivor
Rest 5 times at max Karma level. This Passage must be completed for any other Passage progression to be made.
Wanderer
Enter and rest in every region.
Outlaw
Kill enough creatures that cannot be eaten by Survivor or Monk. Deaths reduce Passage progress and not killing valid creatures during a cycle resets it.
Chieftain
Reach maximum scavenger reputation. This Passage can be lost if scavenger reputation drops.
Hunter
Eat only meat for 5 cycles in a row (12 points at 2 points per cycle). Dying counts as -1. Eating vegetarian food resets the Passage progress.
Friend
Rest with a friendly lizard 3 cycles in a row. Resting without a friendly lizard resets progress.
Monk
Eat only vegetarian food for 5 cycles in a row (10 points at 2 points per cycle). Dying counts as -1. Eating meat resets the Passage progress.
Saint
Do not take aggressive action against any creature for 6 cycles in a row (12 points at 2 points per cycle). Any aggressive action resets progress. Throwing rocks or sticks near creatures can count as an aggressive action. Dying is -1.
Scholar
Touch 3 of the colored pearls in the game.
Dragon Slayer
Kill one of each of the following lizards: Green, Pink, Blue, White, Black and Yellow.