Description

A currently unresearched glitch. Upon the wormgrass death timer running out, the player sometimes won’t get pulled into the ground, instead rising up and away for several seconds, until all tendrils disconnect or the player is killed. A theory is that this happens when slugcat is left with upwards momentum when losing collision, causing wormgrass to eventually get too far away from the creature for either its grabbing or vision radius.

Notes

Performed from

Allows for

Chains to


Gifs

Bulk