Description
By stacking 3 rivulets on top of each other then pressing down+jump+grab, the rivulets will enter a state where they are holding hands but not colliding. Slidepouncing (and to a lesser extent, rollpouncing) in this state causes the rivulets to be sent into the atmosphere, perpetually accelerating at a speed completely incomparable to every other tech in this game until movement marker literally stops updating its speed marker. Throwing mid slide pounce cancels this glitch.
Notes
Largest recorded speed: 9.9756 quintillion